API Design for C++ by Martin Ry

API Design for C++



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API Design for C++ Martin Ry ebook
ISBN: 0123850037, 9780123850034
Publisher: Morgan Kaufmann
Page: 446
Format: pdf


With this book, you will learn how to design a good API for large-scale long-term projects. API Design for C++ by Martin Ry. Think of it as Node.js, but using C++. The style of software programming interfaces can impact the behavior, abilities, security, and ease of use of stop-consumer applications. €�Casablanca is a Microsoft incubation effort to support cloud-based client-server communication in native code using a modern asynchronous C++ API design. "Casablanca is a Microsoft incubation effort to support cloud-based client-server communication in native code using a modern asynchronous C++ API design," explained the DevLabs page. Then I had MFC, it was better, but being just a wrapper for the C Win32 API, it wasn't modern C++ or API design. Language: English ISBN: 0123850037, 9780123850034. With extensive C++ code to illustrate each concept, API Design for C++ covers all of the strategies of world-class API development. Building upon the low-level API introduced in an earlier post, we will take a look at the platform-independent high-level API today, which provides support for the things that are to be expected from a game engine file system. Object based, but hardly useable and hardly C++, just IDL and a vtable. API Design for C++ Martin Ry ebook. Like this: Like Loading This entry was posted in Core and tagged asynchronous, C++, file, file alias, file device, file system, game engine, synchronous by Stefan Reinalter. Posted on September 14, 2011 by Stefan Reinalter.